I am researching the potential impact of insights from positive psychology on how we do stewardship in the church. In any voluntary organization, one issue is always the "Free Rider" dilemma. This dilemma is an example of the “Tragedy
of the Commons.” Usually this behavior involves someone taking more of a
limited commodity than would be regarded as a fair or equal share. However, it
can also be described as the problem of taking advantage of a system without
contributing to the long-term sustaining of that system. In the long run, the
system will collapse under the weight of too many free riders. In the short
run, however, the free riders will benefit from the virtues of the system
without bearing any of the cost.
Dan Ariely describes a thought
experiment he entitles “The Public Goods Game.” Four participants are given ten
dollars each. They can each contribute as much of that ten dollars as they wish
to a common fund. Each contribution will be completely private. The total
amount in the common fund will then be doubled and split evenly among the
participants. Obviously, the rational thing to do, in the long run, would be to
give ten dollars and walk away with twenty. But what if someone “cheats” and
gives less than ten dollars?[1]
The other participants get less than they had hoped, and the “cheater” walks
away the “winner.”
If the game continues for further
rounds, the givers lose trust in the system. Eventually no one contributed
anything, and no one loses anything. Game over.
This sounds painfully close to what
giving feels like in church. The “cheater” is probably, to use Adam Grant’s
terms, a Taker. No amount of preaching about the common good will reach someone
who is wired as a Taker. The one solution to the problem of the Public Goods
Game is to publish the gifts in advance. Takers are highly sensitive to the
potential for social and reputational punishment in a system. Transparency in
giving provides discipline for those who might wish to be “cheaters” in a
system that is based on mutual trust and common good.
Of course, the Public Goods Game
is driven explicitly by market norms rather than social norms. I wonder how the
game would change if all the participants shared a set of group expectations
about cooperation and mutual support. That might be closer to the ideal of the
church most of our folks have in mind. So when the Public Goods Game happens in
church, the scramble of market norms and social norms makes things messy. We
have these ideal expectations based on social norms. Those expectations suggest
that people will give cheerfully and responsibly. Some, however, will respond
to their personal market norms and keep their money, time and energy to
themselves. These takers will usually still expect to benefit from the
ministries of the church at times of personal and family crisis, loss and
grief, or life stage milestones like baptism, first communion, confirmation and
marriage.
I wonder how this trust-eroding
system impacts the cheerfulness of our givers. In the Public Goods Game, trust
erodes very quickly. It doesn’t take long for all the participants to simply
stop giving. While that doesn’t really happen in the church, I suspect that the
phenomenon leads matchers, in particular, to carefully monitor how much they
give—both in relationship to the overall budget and to what they perceive
others are giving. Since about sixty percent of our congregation is made up of
matchers, this has a major impact on the cheerfulness of our givers and their
willingness to be generous.
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